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1. JUMP FATIGUE we dont want it any more, please remove from eve! - in EVE General Discussion [original thread]
I would like to take this opportunity to thank the OP for proving that the changes made to jump mobility ARE WORKING. OPs inability to adapt to new landscape is not evidence of a fault in the system just a fault in how OP's allies are operating.
- by Leyete Wulf - at 2015.03.17 13:21:31
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2. Developer suggestions Data and Archaeology hacking and a few others - in Player Features and Ideas Discussion [original thread]
Hooray for new faces and new ideas. I think hidden treasure nodes and hacking escalations are both great ideas. I agree with Lan Wang, black ops covert cynos obviate the need for any special treatment in local for most purposes. We've been as...
- by Leyete Wulf - at 2015.03.17 12:40:29
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3. Treasure Hunters: Abandoned Wrecks as Warpable Beacons - in Player Features and Ideas Discussion [original thread]
Idea adds no meaningful gameplay as existing mechanics effectively allow for everything OP wants to do. Easier does not equal Improved
- by Leyete Wulf - at 2015.03.16 19:53:14
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4. DED escalations from Anoms - Not enough risk? - in Player Features and Ideas Discussion [original thread]
Nasar Vyron wrote: Just another lazy ganker crying for CCP to make it easier for him. Move along. This
- by Leyete Wulf - at 2015.03.16 19:49:53
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5. Balancing Amarr BS/large lasers - in Player Features and Ideas Discussion [original thread]
All I can say about this is comparing tachyons to 1400s would be fine if 1400s weren't capless. I always feel a little dissapointed when I see the cap use reduction bonus on a laser boat. Cruiser A gets tracking damage and tank bonuses, Cruiser B ...
- by Leyete Wulf - at 2015.03.16 13:00:29
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6. Fanfest Store - in EVE General Discussion [original thread]
Leoric Firesword wrote: Any chance we could get the items in the fanfest store put on the website so those of us who suck and won't be going to fanfest could order some of them? I mean this is the first time I've seen stuff I'd actually buy an...
- by Leyete Wulf - at 2015.03.12 13:30:24
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7. Thoughts on ship S.K.I.N.s - in Player Features and Ideas Discussion [original thread]
I just want to know if the skins we already own (blood raider prophecy, gurista ferox, kador abbadon, etc) are going to be converted, how that will work, and when. I'm especially interested in the ones bought from the current NEX pool and what sor...
- by Leyete Wulf - at 2015.03.12 13:29:24
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8. Simple Turret Tiericide Idea - in Player Features and Ideas Discussion [original thread]
I like the premise but as has been stated the fitting differences and cap use where relevant are also big factors in the guns I fit. The balancing needs to margin across all of those.
- by Leyete Wulf - at 2015.03.11 16:17:37
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9. Weapon decoy - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: -1 you should be rewarded for taking the time to learn the models of weapons as well as taking the few extra moments before/during a fight to look at your opponent And subsequently rewarded for taking the time to sel...
- by Leyete Wulf - at 2015.03.11 16:14:19
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10. [Idea] Revamp low and nullsec mining - in Player Features and Ideas Discussion [original thread]
All player mining in eve should take place in anomalies. Belts belongs to the empires/factions that own them and should contain npc mining/hauling/escort ships that can be ganked for isk at a loss in standing from the owning faction(s).
- by Leyete Wulf - at 2015.03.09 14:28:21
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11. Joinable Pirate Factions - in Player Features and Ideas Discussion [original thread]
Idea is almost as old as EVE, and has been posted countless times.
- by Leyete Wulf - at 2015.03.09 14:22:21
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12. Missile Balance - in Player Features and Ideas Discussion [original thread]
OP: CCP publishes from time to time some very interesting information about the weapons systems in EVE, how often they're used, and how much of all damage done is done by each. They even make this available in a nice neat graph for people who aren...
- by Leyete Wulf - at 2015.03.09 14:19:20
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13. Please add Large Deadspace Remote Armor Reps. - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Etana ? Too pimp already? No one in the history of space fights has seen an Etana and gone 'oh noes whatever shall I do?' When bling hits the field the only thing that changes is the number/quality of ships people are w...
- by Leyete Wulf - at 2015.03.06 13:38:47
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14. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Rowells wrote: SECONDARY SUNS????? :D Structure Groups?
- by Leyete Wulf - at 2015.02.27 14:57:09
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15. Hacking Offline/Abanoned POS's - in Player Features and Ideas Discussion [original thread]
OP, you're idea is not even remotely original. Has been proposed dozens of times. And, is not even one of the better ideas proposed in the last month for dealing with this issue. The search tool may be a pain but you really should consider using i...
- by Leyete Wulf - at 2015.02.26 20:47:01
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16. battleship pass - in Player Features and Ideas Discussion [original thread]
Tempest: sure why not though I fail to see what's wrong with the current slot layout. Abaddon: leave the slots alone but cap bonus yes pls, its pretty ridiculous that I have a battleship that isn't cap stable when the only thing turned on is the ...
- by Leyete Wulf - at 2015.02.26 20:41:08
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17. Capital Shield Ships - in Player Features and Ideas Discussion [original thread]
OPs idea was suggested as a possible alternative role for titan not very long ago. Something along the lines of "Make titans into big deployable battle-stations, have the guns deploy like sentry/POS guns, and have it dockable or put up a FF so ...
- by Leyete Wulf - at 2015.02.16 14:14:34
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18. T2 Logistics Frigate Idea (eg; navitas) - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: Tell me please what are your going to RR with such a small ship? Actually, living in w-space I frequently find frigate holes leading into active null sec areas and go on roams with bombers and other small cloakies, between s...
- by Leyete Wulf - at 2015.02.16 14:02:54
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19. Evolved BattleCruisers - in Player Features and Ideas Discussion [original thread]
While there is no doubt BCs and BS in general are in a bad place right now I don't see how eliminating the matter of choice between hulls is beneficial to gameplay. To put it in real world terms, a tank is a tank not a humvee or a motorbike, makin...
- by Leyete Wulf - at 2015.02.16 13:47:27
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20. Space mines - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Never again. Seriously, if you weren't around for them last time ask some people who were. The debate is already on about off-grid boosting and fighter-assignment and how they are detrimental to the game because they don't put...
- by Leyete Wulf - at 2015.02.13 14:35:48
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